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INDUSTRY EXERCISE 3 ANIMATION SHORT
Character Concept for a short animation to show case at RaveLive.
Sunday, 11 April 2010
Constructing The goggles.
Combination of extruding and scaling. the glass made from a seperate polygon added shader and reduced the transparency. Just added the hat so I can determine the shape of the leather fabric that surrounds the goggles frame.
Adding the other Half
Smoothing out polygons to see the shape of head. Tidied the head by reforming triangles into quads and deleting edges. Cleaning up topology.
Constructing the nose and brow
Constructing the eyelids
Eye TOPOLGY
Applying Shaders and cleaning outliner
Eye made of outer inner and pupil. Named and grouped eye componants in the outliner.
labelling and grouping
Selecting Isoparms and hulls to construct the eye.
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About Me
Depa
3RD YEAR STUDENT AT RAVENSBOURNE COLLEGE OF DESIGN AND COMMUNICATION. BA ANIAMTION PRODUCTION.
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